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About This Game
We Become What We Behold - A Media Cycle Simulation
Game Overview
“We Become What We Behold” is a unique 5-minute interactive art game created by Nicky Case. This thought-provoking experience explores how media shapes public opinion and how the news cycle influences our perceptions and behaviors. Through simple yet powerful mechanics, the game delivers a profound message about social media, news coverage, and human nature.
How to Play
Your Role
You play as a photographer with a camera, observing a small world populated by various characters. Your choices about what to photograph directly influence the behavior and interactions of the world around you.
Core Mechanics
- Observe: Watch the characters in the world
- Capture: Click to take photos of interesting moments
- Publish: Your photos become news that affects the world
- Witness: See how your coverage changes behavior
The Message
Media Influence
The game demonstrates how:
- What we choose to focus on shapes reality
- News cycles can amplify certain behaviors
- Social media creates feedback loops
- Small actions can have large consequences
The Cycle
Experience the cyclical nature of media:
- Normal behavior exists in the world
- You capture and highlight certain moments
- News coverage influences public perception
- People change behavior based on coverage
- Newsworthy events increase
- The cycle continues…
Game Experience
A 5-Minute Journey
- Short but impactful gameplay
- Multiple possible outcomes
- Different endings based on your choices
- Replayable to explore different approaches
Artistic Style
- Simple, charming pixel graphics
- Distinctive character designs
- Minimalist but expressive
- Sound design that enhances the message
Discussion Points
This game raises important questions about:
- Media Responsibility: What role do photographers and journalists play?
- Social Media Impact: How do viral moments change behavior?
- Confirmation Bias: Do we see what we expect to see?
- Feedback Loops: How do expectations create reality?
Why Play This Game?
- Thought-Provoking: Challenges your assumptions about media
- Quick Experience: Complete in just 5 minutes
- Memorable Message: Stays with you long after playing
- Conversation Starter: Great for discussing media literacy
- Free and Accessible: No barriers to entry
- Award-Winning Design: Recognized for innovative game design
Perfect For
- Media literacy education
- Discussion groups
- Anyone interested in sociology
- Fans of artistic games
- Quick gaming sessions
- Meaningful experiences
“We Become What We Behold” is more than a game - it’s a mirror reflecting our relationship with media and each other. Play it, reflect on it, and share it with others!